Wikipedia VR
VR Based Web Parser -Research project UCD
This research introduced Wikipedia VR, an experimental prototype that reimagines how text-based media can be consumed and interacted with in virtual reality. Using Wikipedia as a testbed, the project explored how long-form written content can be parsed, displayed, and navigated in immersive 3D spaces.
The work tackled key challenges such as eye strain, text readability, and the limitations of VR hardware at the time. The prototype employed interactive “book” and “bookshelf” metaphors to allow users to browse, organize, and even spatially manipulate information, paving the way for VR-native approaches to knowledge exploration.
By investigating both design choices and technical constraints—including issues like vergence-accommodation conflict—the project highlights the opportunities and obstacles of bringing traditional text media into VR. Future directions point to mobile VR headsets, educational applications, and even the potential for virtual librarians and agent-driven interfaces.
I’ve always been proud to have been able to make a contribution to the field academically.
Presented at ICCSIE 2019 (Beijing), this work demonstrates how VR can extend beyond gaming and entertainment into new frontiers of information access and learning.
Full paper:
https://dl.acm.org/doi/10.1145/3358331.3358401
Citations:
CaneXR: Building a Cane-Based XR Controller for Knowledge Work
Viki LibraRy: collaborative hypertext browsing and navigation in virtual reality
A Systematic Mapping Study on Low-Cost Immersive Virtual Reality for Microbiology
Extended Reality for Knowledge Work in Everyday Environments